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POKE 53280,0: Pete Brown's Blog

Silverlight, WPF, Woodworking, .NET Programming, CNC, Nature, and other topics.

Pete Brown writes on a number of topics including Silverlight, WPF, .NET, woodworking and working as a consultant in the DC area. On most forums, Pete goes by the name Psychlist1972. Pete has worked at Applied Information Sciences (AIS) since 1996 where he currently performs as a lead architect and project manager.

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Links from Silverlight Dev Camp DC

If you attended today's Silverlight Dev Camp, thanks! If you hung around to the end and lasted through my ad-hoc deep-dive at the last hour, thanks even more :) I hope you enjoyed attending as much as I enjoyed presenting.

A bunch of questions came up today at the dev camp. Since I didn't have time to link hunt while in the room, I thought I'd post a follow-up here.

On with the links from today

Community

3d In Silverlight

While Silverlight doesn't natively support 3d, all you need to do 3d is a graphics engine that can spit out polygons and someone willing to write a software renderer. This is how it was done in the days before hardware acceleration, so the talent and code is out there (and well-understood and the subject of many books), as you can see by the links below.

Silverlight and Games

Links from my blog or related to the Carbon Calculator

 

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Posted: Saturday, November 03, 2007 10:02 PM by Pete.Brown

Comments

Christopher Steen said:

Link Listing - November 4, 2007
# November 4, 2007 1:57 AM

Christopher Steen said:

Sharepoint SharePointPedia 1.0 Goes Live [Via: Public Sector DPE Team ] Link Blogs LINKBLOG for November...
# November 4, 2007 1:58 AM

MrPhil said:

Hey Pete, You did a great job at the dev camp. I very much enjoyed both your presentations. I wanted to share the link for the post mortem of Zero Gravity. For those that don't know Zero Gravity was commission by Microsoft to demonstrate SilverLight's viability as a game platform and was one of the first things they showcased. http://caseyrayl.wordpress.com/2007/06/28/silverlight-game-development-post-mortem/ Take care, Philip Ludington Mr. Phil Games --The guy all the way from Vermont
# November 5, 2007 10:47 AM

Frank La Vigne said:

# November 7, 2007 6:45 PM

Frank La Vigne said:

# November 7, 2007 6:48 PM

POKE 53280,0: Pete Brown's Blog said:

In a break from some of my previous Silverlight talks, today at the NoVA Code Camp, I did a mostly slideless
# November 17, 2007 6:22 PM
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